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The day · Page 30

Part 2: The day

THE DAY

Two principles carry everything in this part.

Protect the build time. It is the heart of the day. Everything else gets squeezed before you touch the six hours.

You run the room, not the deck. The tools do the typing, the teams do the thinking, and you do everything that keeps eight people pointed at one brief. New facilitators fear the build hours most, usually in the form of one quiet question: what exactly do I do for six hours while everyone else builds? This part is the answer.

The teams build the prototypes. You build the room.